(1) Dave McGraw - KC Jones [B01]
Fur Rondy 2004 Kuparuk, Alaska, 22.02.2004
[Fritz 8 (100s)]

B01: Scandinavian Defence

1.e2-e4 d7-d5 2.e4xd5 Qd8xd5 3.Ng1-f3 Bc8-g4 4.Bf1-e2 Bg4xf3 5.Be2xf3
Last book move

5...Qd5-e5+ 6.Qd1-e2 Qe5xe2+ 7.Bf3xe2
[7.Ke1xe2 c7-c6+/= ]

7...Ng8-f6 8.d2-d4 Nb8-c6 9.Bc1-e3
[9.Be2-b5 a7-a6 10.Bb5xc6+ b7xc6= ]

9...e7-e6
[9...0-0-0 10.c2-c3= ]

10.a2-a3
Consolidates b4 [10.Nb1-c3 0-0-0 11.0-0-0 Bf8-b4= ]

10...0-0-0 11.c2-c3
Secures d4

11...Nc6-a5
[11...Nf6-d5 12.Nb1-d2= ]

12.Nb1-d2 h7-h6
Secures g5 [12...Nf6-d5 13.Nd2-f3 Na5-b3 14.Ra1-d1+/= ]

13.b2-b4 Na5-c6 14.Be2-f3 Nc6-e7 15.Nd2-b3
[15.Nd2-c4 Ne7-g6+/- ]

15...b7-b6
Covers a5+c5 [15...c7-c6 16.Be3-d2= ]

16.0-0
[16.b4-b5 c7-c6 17.a3-a4 g7-g5+/= ]

16...Ne7-f5 17.b4-b5
[17.Rf1-e1 Nf5-d6+/= ]

17...Nf5-d6
[17...Nf6-d5 18.Be3-d2= ]

18.Bf3-e2 Nf6-d5
[18...c7-c6 19.a3-a4+/= ]

19.Ra1-c1
[19.c3-c4 Nd5-c3 20.Be2-d3 Nc3-a4+/- ]

19...Nd5xe3
[19...Nd6-f5 20.c3-c4 Nd5xe3 21.f2xe3 Nf5xe3 22.Rf1xf7 Bf8xa3 23.Rc1-a1+/- ]

20.f2xe3 Bf8-e7 21.Be2-d3 Be7-g5 22.Kg1-f2 Rh8-f8
[22...Rh8-e8 23.g2-g3+/= ]

23.Rc1-c2
[23.c3-c4 Rf8-e8+/- ]

23...f7-f5
[23...Rf8-e8 24.c3-c4+/= ]

24.a3-a4
[24.c3-c4 g7-g6+/= ]

24...f5-f4
[24...g7-g6!?= looks like a viable alternative]

25.e3-e4+/- Bg5-h4+
[25...e6-e5 26.a4-a5+/- ]

26.Kf2-g1
[26.Kf2-e2+/- ]

26...f4-f3
[>=26...e6-e5!?+/- ]

27.g2-g3 Bh4-g5 28.Kg1-f2
[28.e4-e5 Nd6-f5 (28...Bg5-e3+ 29.Kg1-h1 Nd6-f5 30.Rf1xf3 -=) 29.Rf1xf3 h6-h5+- ]

28...h6-h5
[28...e6-e5 29.h2-h4 (‹29.d4xe5 Nd6-f7 30.Bd3-c4 Nf7xe5 31.Bc4-e6+ Kc8-b8=/+ ) 29...Bg5-e7 30.h4-h5+/- (30.d4xe5?! Nd6-f7 31.Bd3-c4 Nf7xe5 32.Bc4-e6+ Kc8-b8= ) ]

29.a4-a5 Kc8-b7
[29...h5-h4 30.a5xb6 c7xb6 31.Nb3-d2 Bg5xd2 32.Rc2xd2+- ]

30.Rc2-a2
[>=30.a5xb6 c7xb6 31.h2-h4+/- ]

30...Rd8-a8?
[>=30...e6-e5+- ]

31.e4-e5 Nd6-c8
[31...Nd6-f5 does not help much 32.Bd3-e4+ Kb7-b8 33.Kf2-e1+- (‹33.Be4xa8 Kb8xa8 34.Rf1-e1 Ka8-b8+- ) ]

32.Bd3-e4+ Kb7-b8 33.Be4xa8 Kb8xa8 34.a5xb6 c7xb6 35.c3-c4 a7-a5 36.b5xa6 Nc8-e7 37.h2-h4
Easy, but extremely hard-won win for white is lost on time. Another great game ruined by the "instant death" rule and "shallow mind" (game/90) time parameters. 0-1